kostya_v, посмотри форум О Номаде: Никто ему не скажет "Стой!" Ведь он идёт на смертный бой В котором нет конечной точки Идёт он реально на кружочки :)
скажите вот у меня при открытии карты выскакиваеи лог
[ 1] [Engine] LOD1 of geometry contains too many polygons comparing to the LOD0 [2361 against 3090] objects/natural/naturepack_europe/oaks/oak_d_brownish.cgf [ 1] [Engine] LOD1 of geometry contains too many polygons comparing to the LOD0 [2361 against 3090] objects/natural/naturepack_europe/oaks/oak_d_fresh.cgf
[ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:10) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:11) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:12) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:13) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:14) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:15) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:16) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:17) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:18) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:2) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:3) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:4) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:5) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:6) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:7) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:8) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:9) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11] [ 1] [Editor] Shootable object has material (Objects/wer/3:13) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:14) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:15) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:16) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:17) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:18) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:19) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:2) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:20) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:21) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:22) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:24) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:28) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:3) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:30) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:31) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/3:6) with invalid surface type. Object="GeomEntity38" [Object: GeomEntity38] [ 1] [Editor] Shootable object has material (Objects/wer/4:2) with invalid surface type. Object="GeomEntity37" [Object: GeomEntity37] [ 1] [Editor] Shootable object has material (Objects/wer/4:3) with invalid surface type. Object="GeomEntity37" [Object: GeomEntity37] [ 1] [Editor] Shootable object has material (Objects/wer/4:4) with invalid surface type. Object="GeomEntity37" [Object: GeomEntity37] [ 1] [Editor] Shootable object has material (Objects/wer/4:5) with invalid surface type. Object="GeomEntity37" [Object: GeomEntity37] [ 1] [Editor] Shootable object has material (Objects/wer/4:6) with invalid surface type. Object="GeomEntity37" [Object: GeomEntity37] [ 1] [Editor] Shootable object has material (Objects/wer/4:7) with invalid surface type. Object="GeomEntity37" [Object: GeomEntity37] [ 1] [Editor] Shootable object has material (Objects/wer/4:8) with invalid surface type. Object="GeomEntity37" [Object: GeomEntity37] [ 1] [Editor] Shootable object has material (Objects/wer/4:9) with invalid surface type. Object="GeomEntity37" [Object: GeomEntity37] [ 1] [Editor] Shootable object has material (Objects/wer/5:10) with invalid surface type. Object="GeomEntity36" [Object: GeomEntity36] [ 1] [Editor] Shootable object has material (Objects/wer/5:2) with invalid surface type. Object="GeomEntity36" [Object: GeomEntity36] [ 1] [Editor] Shootable object has material (Objects/wer/5:3) with invalid surface type. Object="GeomEntity36" [Object: GeomEntity36] [ 1] [Editor] Shootable object has material (Objects/wer/5:4) with invalid surface type. Object="GeomEntity36" [Object: GeomEntity36] [ 1] [Editor] Shootable object has material (Objects/wer/5:5) with invalid surface type. Object="GeomEntity36" [Object: GeomEntity36] [ 1] [Editor] Shootable object has material (Objects/wer/5:6) with invalid surface type. Object="GeomEntity36" [Object: GeomEntity36] [ 1] [Editor] Shootable object has material (Objects/wer/5:7) with invalid surface type. Object="GeomEntity36" [Object: GeomEntity36] [ 1] [Editor] Shootable object has material (Objects/wer/5:8) with invalid surface type. Object="GeomEntity36" [Object: GeomEntity36] [ 1] [Editor] Shootable object has material (Objects/wer/5:9) with invalid surface type. Object="GeomEntity36" [Object: GeomEntity36] [ 1] [Editor] Shootable object has material (Objects/wer/6:2) with invalid surface type. Object="GeomEntity35" [Object: GeomEntity35] [ 1] [Editor] Shootable object has material (Objects/wer/6:3) with invalid surface type. Object="GeomEntity35" [Object: GeomEntity35] [ 1] [Editor] Shootable object has material (Objects/wer/6:4) with invalid surface type. Object="GeomEntity35" [Object: GeomEntity35] [ 1] [Editor] Shootable object has material (Objects/wer/6:5) with invalid surface type. Object="GeomEntity35" [Object: GeomEntity35] [ 1] [Editor] Shootable object has material (Objects/wer/7:2) with invalid surface type. Object="GeomEntity34" [Object: GeomEntity34] [ 1] [Editor] Shootable object has material (Objects/wer/7:3) with invalid surface type. Object="GeomEntity34" [Object: GeomEntity34] [ 1] [Editor] Shootable object has material (Objects/wer/7:4) with invalid surface type. Object="GeomEntity34" [Object: GeomEntity34] [ 1] [Editor] Shootable object has material (Objects/wer/7:5) with invalid surface type. Object="GeomEntity34" [Object: GeomEntity34] [ 1] [Editor] Shootable object has material (Objects/wer/7:6) with invalid surface type. Object="GeomEntity34" [Object: GeomEntity34] [ 1] [Renderer] Cannot load texture objects/characters/human/us/stalker/perchatki/act_arm_perchatka.dds, file missing objects/characters/human/us/stalker/perchatki/act_arm_perchatka.dds [ 1] [Renderer] Cannot load texture objects/characters/human/us/stalker/perchatki/act_perchatka1.dds, file missing objects/characters/human/us/stalker/perchatki/act_perchatka1.dds [ 1] [Renderer] Combining DDN from BUMP texture failed (feature is no longer supported), artist need to setup TIF file to do this (tex. memory) objects/characters/human/us/stalker/ecolog/act_stalker_ecolog1_DDN.tif+objects/characters/human/us/stalker/ecolog/act_stalker_ecolog1_DDN.dds [ 1] [Renderer] Error: CTexMan::ImagePreprocessing: Attempt to load of non-power-of-two compressed texture 'objects/characters/human/us/stalker/perchatki/act_arm_3_ddn.dds' (384x768) objects/characters/human/us/stalker/perchatki/act_arm_3_ddn.dds [ 1] [Renderer] Generate DDN from BUMP texture failed (feature is no longer supported), artist need to setup TIF file to do this (tex. memory) objects/natural/naturepack_europe/birches/birch_trunk_n.dds [ 1] [Renderer] Non 3dc normal map used (wrong on DX10): objects/characters/human/us/stalker/clear_ske/act_stalker_clearske_DDN.dds objects/characters/human/us/stalker/clear_ske/act_stalker_clearske_DDN.dds [ 2] [Renderer] Non 3dc normal map used (wrong on DX10): objects/characters/human/us/stalker/ecolog/act_stalker_ecolog1_DDN.tif+objects/characters/human/us/stalker/ecolog/act_stalker_ecolog1_DDN.dds objects/characters/human/us/stalker/ecolog/act_stalker_ecolog1_DDN.tif+objects/characters/human/us/stalker/ecolog/act_stalker_ecolog1_DDN.dds [ 1] [Renderer] Non 3dc normal map used (wrong on DX10): objects/characters/human/us/stalker/perchatki/act_arm_3_ddn.dds objects/characters/human/us/stalker/perchatki/act_arm_3_ddn.dds [ 1] [Renderer] Non 3dc normal map used (wrong on DX10): objects/characters/human/us/stalker/stalker_neytral/act_stalker3_ddn.dds objects/characters/human/us/stalker/stalker_neytral/act_stalker3_ddn.dds
критичны ли ошибки? и вообще что не так? и как исправить?
[ 1] [Renderer] Cannot load texture objects/characters/human/us/stalker/perchatki/act_arm_perchatka.dds, file missing objects/characters/human/us/stalker/perchatki/act_arm_perchatka.dds [ 1] [Renderer] Cannot load texture objects/characters/human/us/stalker/perchatki/act_perchatka1.dds, file missing objects/characters/human/us/stalker/perchatki/act_perchatka1.dds [ 1] [Renderer] Combining DDN from BUMP texture failed (feature is no longer supported), artist need to setup TIF file to do this (tex. memory) objects/characters/human/us/stalker/ecolog/act_stalker_ecolog1_DDN.tif+objects/characters/human/us/stalker/ecolog/act_stalker_ecolog1_DDN.dds [ 1] [Renderer] Error: CTexMan::ImagePreprocessing: Attempt to load of non-power-of-two compressed texture 'objects/characters/human/us/stalker/perchatki/act_arm_3_ddn.dds' (384x768) objects/characters/human/us/stalker/perchatki/act_arm_3_ddn.dds [ 1] [Renderer] Generate DDN from BUMP texture failed (feature is no longer supported), artist need to setup TIF file to do this (tex. memory) objects/natural/naturepack_europe/birches/birch_trunk_n.dds [ 1] [Renderer] Non 3dc normal map used (wrong on DX10): objects/characters/human/us/stalker/clear_ske/act_stalker_clearske_DDN.dds objects/characters/human/us/stalker/clear_ske/act_stalker_clearske_DDN.dds [ 2] [Renderer] Non 3dc normal map used (wrong on DX10): objects/characters/human/us/stalker/ecolog/act_stalker_ecolog1_DDN.tif+objects/characters/human/us/stalker/ecolog/act_stalker_ecolog1_DDN.dds objects/characters/human/us/stalker/ecolog/act_stalker_ecolog1_DDN.tif+objects/characters/human/us/stalker/ecolog/act_stalker_ecolog1_DDN.dds [ 1] [Renderer] Non 3dc normal map used (wrong on DX10): objects/characters/human/us/stalker/perchatki/act_arm_3_ddn.dds objects/characters/human/us/stalker/perchatki/act_arm_3_ddn.dds [ 1] [Renderer] Non 3dc normal map used (wrong on DX10): objects/characters/human/us/stalker/stalker_neytral/act_stalker3_ddn.dds objects/characters/human/us/stalker/stalker_neytral/act_stalker3_ddn.dds
Часть текстур нет, часть с неверным созданием бампа, ужас...
[ 1] [Editor] Shootable object has material (Objects/eskape/lokomotiv:10) with invalid surface type. Object="GeomEntity11" [Object: GeomEntity11]
А у этих не задан тип поверхности. О Номаде: Никто ему не скажет "Стой!" Ведь он идёт на смертный бой В котором нет конечной точки Идёт он реально на кружочки :)
Неудалось загрузить текстуру, типа файл не найден, видимо по тому пути что указан в материале нет этого файла.
Quote
[ 1] [Renderer] Combining DDN from BUMP texture failed (feature is no longer supported), artist need to setup TIF file to do this (tex. memory)
Создание DDN для BUMP неудачно (формат более не поддерживается), используйте типа TIF для этого, попробуй добавь в конец ddn, например birch_trunk_n_ddn.dds.
Quote
[ 1] [Renderer] Non 3dc normal map used (wrong on DX10): objects/characters/human/us/stalker/clear_ske/act_stalker_clearske_DDN.dds objects/characters/human/us/stalker/clear_ske/act_stalker_clearske_DDN.dds
У меня маленькая просьба, даже 2. 1. сделать тутор по экспорту модели нпц в кразис(на примере модели из сталкера) 2. сделать тутор по экспорту анимации в кразис
kostya_v, туторпо экспорту какой анимации? Объектов или человеков? ------------------------------------------------------------------------------- Мы делаем игры только потому, что вы все в них играете ------------------------------------------------------------------------------- Качаем ролики с youtubeРеактиватор Windows XPСкайп
мм, ясн. Тогда расскажите(поподробнее) как создать зону чтоб при входе в которую нпц воспроизводили звуки. ну или про что при входе в зону гг слышал звуки